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Body Armor Performance Standards

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From Wikipedia, the free encyclopedia


Body armor performance standards are lists generated by national authorities, of requirements for armor to perform reliably, clearly indicating what the armor may and may not defeat. Different countries have different standards, which may include threats that are not present in other countries.

VPAM armor standard (International)


The VPAM scale as of 2009 runs from 1 to 14, with 1-5 being soft armor, and 6-14 being hard armor. Tested armor must withstand three hits, spaced 120 mm (4.7 inches) apart, of the designated test threat with no more than 25 mm (0.98 inches) of back-face deformation in order to pass. Of note is the inclusion of special regional threats such as Swiss P AP from RUAG and .357 DAG. According to VPAM's website, it is apparently used in France and Britain.


The VPAM scale is as follows:

Armor LevelProtection

PM 1

  • .22 Long Rifle

This armor would protect against three hits, fired from 10±0.5 meters, of:
  • 2.6±0.1 g (40±1.54 gr) .22 Long Rifle lead round-nose bullets at a velocity of 360±10 m/s (1181±33 ft/s)

PM 2

  • 9×19mm Parabellum

This armor would protect against three hits, fired from 5±0.5 meters, of:
  • 8.0±0.1 g (123±1.54 gr) 9×19mm Parabellum DM41 FMJ round-nose lead-core bullets at a velocity of 360±10 m/s (1181±33 ft/s)

PM 3

  • 9×19mm Parabellum

This armor would protect against three hits, fired from 5±0.5 meters, of:
  • 8.0±0.1 g (123±1.54 gr) 9×19mm Parabellum DM41 FMJ round-nose lead-core bullets at a velocity of 415±10 m/s (1361±33 ft/s)

PM 4

  • .357 Magnum

  • .44 Magnum

This armor would protect against three hits, fired from 5±0.5 meters, of:
  • 10.2±0.1 g (157±1.54 gr) .357 Magnum bullets at a velocity of 430±10 m/s (1410±33 ft/s)

  • 15.6±0.1 g (240±1.54 gr) .44 Magnum bullets at a velocity of 440±10 m/s (1443±33 ft/s)

PM 5

  • .357 Magnum

This armor would protect against three hits, fired from 5±0.5 meters, of:
  • 7.1±0.1 g (109±1.54 gr) .357 Magnum FMs (brass at nose) bullets at a velocity of 580±10 m/s (1902±33 ft/s)

PM 6

  • 7.62×39mm

This armor would protect against three hits, fired from 10±0.5 meters, of:
  • 8.0±0.1 g (122±1.54 gr) 7.62×39mm PS mild steel-core bullets at a velocity of 720±10 m/s (2362±33 ft/s)

PM 7

  • 5.56×45mm

  • 7.62×51mm

This armor would protect against three hits, fired from 10±0.5 meters, of:
  • 4.0±0.1 g (62±1.54 gr) 5.56×45mm SS109/US: M855 FMJ bullets at a velocity of 950±10 m/s (3116±33 ft/s)

  • 9.55±0.1 g (147±1.54 gr) 7.62×51mm DM111 steel-core bullets at a velocity of 830±10 m/s (2723±33 ft/s)

PM 8

  • 7.62×39mm

This armor would protect against three hits, fired from 10±0.5 meters, of:
  • 7.7±0.1 g (118±1.54 gr) 7.62×39mm BZ API (armor-piercing incendiary) bullets at a velocity of 740±10 m/s (2427±33 ft/s)

PM 9

  • 7.62×51mm

This armor would protect against three hits, fired from 10±0.5 meters, of:
  • 9.7±0.2 g (149±3.08 gr) 7.62×51mm P80 armor-piercing bullets at a velocity of 820±10 m/s (2690±33 ft/s)

PM 10

  • 7.62×54mmR

This armor would protect against three hits, fired from 10±0.5 meters, of:
  • 10.4±0.1 g (160±1.54 gr) 7.62×54mmR B32 API bullets at a velocity of 860±10 m/s (2821±33 ft/s)

PM 11

  • 7.62×51mm

This armor would protect against three hits, fired from 10±0.5 meters, of:
  • 8.4±0.1 g (129±1.54 gr) 7.62×51mm Nammo AP8/US M993 armor-piercing bullets at a velocity of 930±10 m/s (3051±33 ft/s)

PM 12

  • 7.62×51mm

This armor would protect against three hits, fired from 10±0.5 meters, of:
  • 12.7±0.1 g (196±1.54 gr) 7.62×51mm RUAG SWISS P AP armor-piercing bullets at a velocity of 810±10 m/s (2657±33 ft/s)

PM 13

  • 12.7×99mm

This armor would protect against three hits, fired from an arbitrary distance, of:
  • 43.5±0.1 g (671±7.71 gr) 12.7×99mm RUAG SWISS P penetrator bullets at a velocity of 930±10 m/s (3051±33 ft/s)

PM 14

  • 14.5×114mm

This armor would protect against three hits, fired from an arbitrary distance, of:
  • 63.4±0.1 g (978±7.71 gr) 14.5×114mm B32 API bullets at a velocity of 911±10 m/s (2988±33 ft/s)

Ballistic testing V50 and V0

  • Measuring the ballistic performance of armor is based on determining the kinetic energy of a bullet at impact (Ek = 1⁄2 mv2). Because the energy of a bullet is a key factor in its penetrating capacity, velocity is used as the primary independent variable in ballistic testing. For most users the key measurement is the velocity at which no bullets will penetrate the armor. Measuring this zero penetration velocity (v0) must take into account variability in armor performance and test variability. Ballistic testing has a number of sources of variability: the armor, test backing materials, bullet, casing, powder, primer and the gun barrel, to name a few.


  • Variability reduces the predictive power of a determination of V0. If for example, the v0 of an armor design is measured to be 1,600 ft/s (490 m/s) with a 9 mm FMJ bullet based on 30 shots, the test is only an estimate of the real v0 of this armor. The problem is variability. If the v0 is tested again with a second group of 30 shots on the same vest design, the result will not be identical.


  • Only a single low velocity penetrating shot is required to reduce the v0 value. The more shots made the lower the v0 will go. In terms of statistics, the zero penetration velocity is the tail end of the distribution curve. If the variability is known and the standard deviation can be calculated, one can rigorously set the V0 at a confidence interval. Test Standards now define how many shots must be used to estimate a v0 for the armor certification. This procedure defines a confidence interval of an estimate of v0. (See "NIJ and HOSDB test methods".)


  • v0 is difficult to measure, so a second concept has been developed in ballistic testing called the ballistic limit (v50). This is the velocity at which 50 percent of the shots go through and 50 percent are stopped by the armor. US military standard MIL-STD-662F V50 Ballistic Test define a commonly used procedure for this measurement. The goal is to get three shots that penetrate that are slower than a second faster group of three shots that are stopped by the armor. These three high stops and three low penetrations can then be used to calculate a v50 velocity.


  • In practice this measurement of v50 requires 1–2 vest panels and 10–20 shots. A very useful concept in armor testing is the offset velocity between the v0 and v50. If this offset has been measured for an armor design, then v50 data can be used to measure and estimate changes in v0. For vest manufacturing, field evaluation and life testing both v0 and v50 are used. However, as a result of the simplicity of making v50 measurements, this method is more important for control of armor after certification.

Military testing: fragment ballistics

  • After the Vietnam War, military planners developed a concept of "Casualty Reduction".The large body of casualty data made clear that in a combat situation, fragments, not bullets, were the most important threat to soldiers. After WWII, vests were being developed and fragment testing was in its early stages. Artillery shells, mortar shells, aerial bombs, grenades, and antipersonnel mines are all fragmentation devices. They all contain a steel casing that is designed to burst into small steel fragments or shrapnel, when their explosive core detonates. After considerable effort measuring fragment size distribution from various NATO and Soviet bloc munitions, a fragment test was developed. Fragment simulators were designed, and the most common shape is a right circular cylinder or RCC simulator. This shape has a length equal to its diameter. These RCC Fragment Simulation Projectiles (FSPs) are tested as a group. The test series most often includes 2 grain (0.13 g), 4 grain (0.263 g), 16 grain (1.0 g), and 64 grain (4.2 g) mass RCC FSP testing. The 2-4-16-64 series is based on the measured fragment size distributions.


  • The second part of "Casualty Reduction" strategy is a study of velocity distributions of fragments from munitions. Warhead explosives have blast speeds of 20,000 ft/s (6,100 m/s) to 30,000 ft/s (9,100 m/s). As a result, they are capable of ejecting fragments at very high speeds of over 3,300 ft/s (1,000 m/s), implying very high energy (where the energy of a fragment is 1⁄2 mass × velocity2, neglecting rotational energy). The military engineering data showed that, like the fragment size, the fragment velocities had characteristic distributions. It is possible to segment the fragment output from a warhead into velocity groups. For example, 95% of all fragments from a bomb blast under 4 grains (0.26 g) have a velocity of 3,000 ft/s (910 m/s) or less. This established a set of goals for military ballistic vest design.


  • The random nature of fragmentation required the military vest specification to trade off mass vs. ballistic-benefit. Hard vehicle armor is capable of stopping all fragments, but military personnel can only carry a limited amount of gear and equipment, so the weight of the vest is a limiting factor in vest fragment protection. The 2-4-16-64 grain series at limited velocity can be stopped by an all-textile vest of approximately 5.4 kg/m2 (1.1 lb/ft2). In contrast to the design of vest for deformable lead bullets, fragments do not change shape; they are steel and can not be deformed by textile materials. The 2-grain (0.13 g) FSP (the smallest fragment projectile commonly used in testing) is about the size of a grain of rice; such small fast moving fragments can potentially slip through the vest, moving between yarns. As a result, fabrics optimized for fragment protection are tightly woven, although these fabrics are not as effective at stopping lead bullets.

Backing materials for testing


Ballistic

One of the critical requirements in soft ballistic testing is measurement of "back side signature" (i.e. energy delivered to tissue by a non-penetrating projectile) in a deformable backing material placed behind the targeted vest. The majority of military and law enforcement standards have settled on an oil/clay mixture for the backing material, known as Roma Plastilena. Although harder and less deformable than human tissue, Roma represents a "worst case" backing material when plastic deformations in the oil/clay are low (less than 20 mm (0.79 in)). (Armor placed over a harder surface is more easily penetrated.) The oil/clay mixture of "Roma" is roughly twice the density of human tissue and therefore does not match its specific gravity, however "Roma" is a plastic material that will not recover its shape elastically, which is important for accurately measuring potential trauma through back side signature.


The selection of test backing is significant because in flexible armor, the body tissue of a wearer plays an integral part in absorbing the high energy impact of ballistic and stab events. However the human torso has a very complex mechanical behavior. Away from the rib cage and spine, the soft tissue behavior is soft and compliant. In the tissue over the sternum bone region, the compliance of the torso is significantly lower. This complexity requires very elaborate bio-morphic backing material systems for accurate ballistic and stab armor testing. A number of materials have been used to simulate human tissue in addition to Roma. In all cases, these materials are placed behind the armor during test impacts and are designed to simulate various aspects of human tissue impact behavior.


One important factor in test backing for armor is its hardness. Armor is more easily penetrated in testing when backed by harder materials, and therefore harder materials, such as Roma clay, represent more conservative test methods.

Backer type
MaterialsElastic/plasticTest typeSpecific gravityRelative hardness vs gelatinApplication
Roma Plastilina Clay #1Oil/Clay mixturePlasticBallistic and Stab>2Moderately hard

Back face signature measurement.

 Used for most standard testing

10% gelatinAnimal protein gelVisco-elasticBallistic~1 (90% water)
Softer than baselineGood simulant for human tissue, hard to use, expensive. Required for FBI test methods
20% gelatinAnimal protein gelVisco-elasticBallistic~1 (80% water)Baseline

Good simulant for skeletal muscle.

 Provides dynamic view of event.

HOSDB-NIJ FoamNeoprene foam, EVA foam, sheet rubberElasticStab
~1Slightly harder than gelatin

Moderate agreement with tissue, easy to use,

 low in cost. Used in stab testing

Silicone gelLong chain silicone polymerVisco-elasticBiomedical~1.2Similar to gelatin

Biomedical testing for blunt force testing,

 very good tissue match

Pig or Sheep animal testingLive tissueVariousResearch
~1Real tissue is variable
Very complex, requires ethical review for approval

Stab

Stab and spike armor standards have been developed using 3 different backing materials. The Draft EU norm calls out Roma clay, The California DOC called out 60% ballistic gelatin and the current standard for NIJ and HOSDB calls out a multi-part foam and rubber backing material.

  • Using Roma clay backing, only metallic stab solutions met the 109 joule Calif. DOC ice pick requirement

  • Using 10% Gelatin backing, all fabric stab solutions were able to meet the 109 joule Calif. DOC ice pick requirement.

  • Most recently the Draft ISO prEN ISO 14876 norm selected Roma as the backing for both ballistics and stab testing.

This history helps explain an important factor in Ballistics and Stab armor testing, backing stiffness affects armor penetration resistance. The energy dissipation of the armor-tissue system is Energy = Force × Displacement when testing on backings that are softer and more deformable the total impact energy is absorbed at lower force. When the force is reduced by a softer more compliant backing the armor is less likely to be penetrated. The use of harder Roma materials in the ISO draft norm makes this the most rigorous of the stab standards in use today.


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